What we saw during the presentation was running in- game on Kara v. Cage mentioned that the capture technology seen in films like Avatar and Tin. Tin is ideal, but prohibitively expensive for game production. Quantic Dream wanted something that was . With it, they're able to shoot footage on the motion capture stage and almost immediately see how it appears in- game. Whereas the company had 2.
Heavy Rain capture sessions, Kara uses 6. Ninety markers are placed on the actors' face, and ninety more are placed on the body. Cage clarified that the Kara demo is not indicative of the company's next title, as it's strictly a demo for the engine. The video shows a robotic female being assembled and describing her functions.
She states that she doesn't need to be fed, her battery lasts for 1. After prompting by the unseen . Initially confused about this statement, she quickly realizes she's a piece of merchandise. The Operator is discouraged by this self- awareness, and orders robotic arms to start disassembling the . You can't kill me yet.
Stop this, please stop! As she says this, the robotic arms pause, retract, and the Operator tells her to .
This video scared the shit out of me at first! I have been a fan of theirs since The Nomad Soul & Fahrenheit! Subscribe for more gaming videos!
Retrieved from 'http:// Categories: Development tools Add category Cancel Save Around Wikia's network Random Wiki Games Movies TV Fan Communities Follow Us Overview About Careers. Playing around with the next PlayStation helped Quantic Dream make it latest PS3 game look great. Quantic Dream's PS4 Engine Made Beyond Look Better Playing around with the next PlayStation helped Quantic Dream make it latest PS3 game look great. We know by now that Quantic Dream is working on a new PS4 game, and today the developer posted a new career opportunity ad seeking a Senior 3D animator. What’s really interesting in the ad is that between the responsibility of said animator there will be keyframing everything that isn’t motion. This is Quantic Dreams new engine, and it will power their PlayStation 4 game (which is already in development). Continue reading: PS4 system update 4.0 is now out Here is a list of all the game demos included PS4 games with PS4 Pro enhancements will. At his 'Technologies To Support Emotion' talk at GDC, Quantic Dream's David Cage showed off a year-old demo of the company's new 'Kara' motion capture engine. What we saw during the presentation was running in-game on Kara v1, but he says it's 50% more powerful in its current v3 state. 35-45000 isn’t a lot apparently infamous engine pushes 11 million polygons the only thing is it has o reduce texture quality immediately to process such stuff, an tat by sucker punch.
He says that three markets exist right now - casual (with Angry Birds as an example), family (Wii games), and hardcore (Call of Duty). Meaningful experiences for a mature audience.